A. Wang Et Al. , "Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. ," Frontiers in Virtual Reality , vol.2, pp.1-18, 2021
Wang, A. Et Al. 2021. Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. . Frontiers in Virtual Reality , vol.2 , 1-18.
Wang, A., Thompson, M., Uz Bilgin, Ç., & Klopfer, E., (2021). Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. . Frontiers in Virtual Reality , vol.2, 1-18.
Wang, Annie Et Al. "Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. ," Frontiers in Virtual Reality , vol.2, 1-18, 2021
Wang, Annie Et Al. "Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. ." Frontiers in Virtual Reality , vol.2, pp.1-18, 2021
Wang, A. Et Al. (2021) . "Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. ." Frontiers in Virtual Reality , vol.2, pp.1-18.
@article{article, author={Annie Wang Et Al. }, title={Authenticity, Interactivity, and Collaboration in Immersive Virtual Reality Games: Lessons Learned. }, journal={Frontiers in Virtual Reality}, year=2021, pages={1-18} }