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An evaluation of game-based computer science course designs: The example of minecraftedu
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B. TONBULOĞLU, "An evaluation of game-based computer science course designs: The example of minecraftedu," Education and Information Technologies , vol.29, no.4, pp.4843-4883, 2024

TONBULOĞLU, B. 2024. An evaluation of game-based computer science course designs: The example of minecraftedu. Education and Information Technologies , vol.29, no.4 , 4843-4883.

TONBULOĞLU, B., (2024). An evaluation of game-based computer science course designs: The example of minecraftedu. Education and Information Technologies , vol.29, no.4, 4843-4883.

TONBULOĞLU, Betül. "An evaluation of game-based computer science course designs: The example of minecraftedu," Education and Information Technologies , vol.29, no.4, 4843-4883, 2024

TONBULOĞLU, Betül. "An evaluation of game-based computer science course designs: The example of minecraftedu." Education and Information Technologies , vol.29, no.4, pp.4843-4883, 2024

TONBULOĞLU, B. (2024) . "An evaluation of game-based computer science course designs: The example of minecraftedu." Education and Information Technologies , vol.29, no.4, pp.4843-4883.

@article{article, author={Betül TONBULOĞLU}, title={An evaluation of game-based computer science course designs: The example of minecraftedu}, journal={Education and Information Technologies}, year=2024, pages={4843-4883} }