S. Yıldız And E. Yıldız, "A study on pc - video games in terms of the space awareness from childhood to youth," Procedia - Social and Behavioral Sciences , vol.28, pp.796-800, 2011
Yıldız, S. And Yıldız, E. 2011. A study on pc - video games in terms of the space awareness from childhood to youth. Procedia - Social and Behavioral Sciences , vol.28 , 796-800.
Yıldız, S., & Yıldız, E., (2011). A study on pc - video games in terms of the space awareness from childhood to youth. Procedia - Social and Behavioral Sciences , vol.28, 796-800.
Yıldız, Selin, And Ersan Yıldız. "A study on pc - video games in terms of the space awareness from childhood to youth," Procedia - Social and Behavioral Sciences , vol.28, 796-800, 2011
Yıldız, Selin And Yıldız, Ersan. "A study on pc - video games in terms of the space awareness from childhood to youth." Procedia - Social and Behavioral Sciences , vol.28, pp.796-800, 2011
Yıldız, S. And Yıldız, E. (2011) . "A study on pc - video games in terms of the space awareness from childhood to youth." Procedia - Social and Behavioral Sciences , vol.28, pp.796-800.
@article{article, author={Selin YILDIZ And author={Ersan Yıldız}, title={A study on pc - video games in terms of the space awareness from childhood to youth}, journal={Procedia - Social and Behavioral Sciences}, year=2011, pages={796-800} }