Cinema has been an illusion in the curtain of dreams since The Arrival
of a Train at La Ciotat Station which was made by the Lumiere brothers. This
illusion continues unabated and every new technological development takes its
place in cinema over the years. The last of theses developments can be considered
as virtural reality techology. Along with virtual reality, there are examples in
cinema as well as in areas such as art exhibitions, concerts, tourism, education,
military and games. If we consider virtual reality as an illusion, its presence in
cinema, which is itself an illusion art, is intriguing. This study aims to analyze the
horror VR movies which are The Conjuring 2: VR Experience and The Forest – 360
Experience by following the traces of virtual reality in cinema. In the analysis which
will be carried out by making use of semiotics, the perception of fear in the cinema
by the audience will be discussed by considering the psychology aspect.
Technological developments in the recent years and the fact that VR products are
suitable for home users increase the interest. The obscurity and the scarcity of
studies on this new partnership between cinema and VR constitue the important
part of the study.