Representation of Mythology in Augmented Reality Environment


Creative Commons License

Uçan B., Toy E., Kahraman M. E., Gülaçtı İ. E.

International Conference on Social Science & Humanities (ICSSH), 2020 , Praha, Çek Cumhuriyeti, 2 - 03 Haziran 2020, ss.9-10

  • Yayın Türü: Bildiri / Özet Bildiri
  • Basıldığı Şehir: Praha
  • Basıldığı Ülke: Çek Cumhuriyeti
  • Sayfa Sayıları: ss.9-10
  • Yıldız Teknik Üniversitesi Adresli: Evet

Özet

In this research, it is aimed to represent the elements included in oral and written traditions such as mythology, epic and story on virtual reality environment. Models and designs were created on Blender 2.80, which can be used as free and open software. Within the scope of the project, augmented reality feature added to character designs created by using mythological characters. With the help of augmented reality created through the Artivive software, models gained feature that enables interactive participation of audience over the phone / tablet. The exhibition of the project provided an interactive participation opportunity to the audience with augmented reality experience. This research has been supported by Yildiz Technical University Scientific Research Projects Coordination Department. Project Number: SBA-2019-3749 Augmented Reality Applications Using Three Dimensional Models. Keywords: Three-Dimensional Modeling, Design, Augmented Reality, Virtual Reality, Mythology