Usage of Digital Comics in Distance Learning During COVID-19

Creative Commons License

İlhan G. O., Kaba G., Şin M.

International Journal on Social and Education Sciences, vol.3, no.1, pp.161-179, 2021 (Peer-Reviewed Journal)


The aim of the study is to reveal the effect of digital comics material on students'

academic success, their views on distance education, course and digital comics.

In the study conducted during the 2019-2020 academic year and the pandemic,

digital comics material was created in the Pixton design program for the aim of

the acquisition of “different management styles in terms of basic principles of

democracy," in the learning area of active citizenship in the 6th grade Social

Studies curriculum. It is known that the comic book, which has no time and place

limits, provides easy and fast access to information, prepared within the

framework of distance education, provides motivation to individuals and

increases interest in the course in accordance with psycho-social development.

The study was designed as a mixed method. The quantitative dimension of the

research was designed as a single group experimental study and the prepared

academic achievement test was applied before and after the study. In the

qualitative dimension, phenomenology was applied and the data were collected

through audio-recorded interviewing. The quantitative study group of the

research consists of 10 students, and the qualitative phase consists of 5 students.

The obtained data were analyzed through the statistical program in the

quantitative phase and content analysis in the qualitative dimension. As a result

of the research, it was concluded that the use of digital comics in distance

education increases the success and helps to develop positive behaviors towards

the course.