The aim of the study is to reveal the effect of digital comics material on students'
academic success, their views on distance education, course and digital comics.
In the study conducted during the 2019-2020 academic year and the pandemic,
digital comics material was created in the Pixton design program for the aim of
the acquisition of “different management styles in terms of basic principles of
democracy," in the learning area of active citizenship in the 6th grade Social
Studies curriculum. It is known that the comic book, which has no time and place
limits, provides easy and fast access to information, prepared within the
framework of distance education, provides motivation to individuals and
increases interest in the course in accordance with psycho-social development.
The study was designed as a mixed method. The quantitative dimension of the
research was designed as a single group experimental study and the prepared
academic achievement test was applied before and after the study. In the
qualitative dimension, phenomenology was applied and the data were collected
through audio-recorded interviewing. The quantitative study group of the
research consists of 10 students, and the qualitative phase consists of 5 students.
The obtained data were analyzed through the statistical program in the
quantitative phase and content analysis in the qualitative dimension. As a result
of the research, it was concluded that the use of digital comics in distance
education increases the success and helps to develop positive behaviors towards